Chess Teacher vs. Chess Coach

Teaching Comes First

Teaching imparts knowledge and skills to the student that they are lacking.

Coaching helps the student use his/her knowledge and skills more effectively.

Over many years working with students in New York City, I primarily referred to myself as a chess teacher.

I have always believed that knowledge is power in chess … and most of my students needed to increase their knowledge in order to improve their results. It wasn’t only a matter of doing things better.

Knowledge must be shared in a way that is both memorable and useful. Don’t assume your student knows more than they actually do!

 

You Must Be a Teacher

classroom teacher
A good teacher must be well-prepared and engage their students.

Nowadays most players, no matter their age, don’t read chess books. They especially don’t study middlegame and endgame textbooks like I and generations of players before me did. The names Euwe, Fine, Nimzowitsch, Pachman, Romanovsky, Shereshevsky, etc. mean little, if anything, to them.

Solving tactics (recommended) and trying to learn openings through YouTube (not recommended) has somehow become a substitute for taking out a board and pieces, or at least using ChessBase.

Of the thousands of students I taught over the years, only a handful were interested in reading books, watching DVDs, or using ChessBase. If they won’t do this, we have to fill in the gaps during classes or lessons. Otherwise, the student will have gaps in their chess understanding everywhere.

This is where chess teachers earn their money! I have never *expected* my students to do intensive work between lessons unless they expressed an interest in reaching a certain rating level or aimed to win a particular tournament.

If you want your students to improve, quickly … find their weaknesses and eliminate them through thoughtful lesson planning. This is where being well-versed in classic games really comes in handy. I can turn any student weakness into a strength in 3-8 lessons.

 

A Shortcut to Coaching Success

World Champion Mikhail Botvinnik believed the surest path towards improvement is in learning from your own games and opening analyses. I can’t disagree with him.

I offered the next best thing: to analyze my students’ games for them (with extensive text comments — not computer analysis!) and send them PDFs of my work for them to study between lessons … at no extra cost.

Few of my NYC students ever took me up on this … but the ones who did so consistently saw massive improvement, and fast. This was the biggest secret to my coaching success! Well, that and diligent lesson preparation in general.

It took me hours to analyze and comment on my students’ games … but I didn’t mind. I was immersed in chess and derived great satisfaction from their quick progress.

 

Conclusion

If most players are spending the lion’s share of their time on tactics, how do you separate yourself? Sure, you can do the same things your peers do, a little better … but ultimately, you need to create a competitive advantage — to borrow a term from economics.

Coaching, at least good coaching, will help you become more efficient and beat yourself less often. Not having critical knowledge will leave you trying to reinvent the wheel every game … that’s where good teaching comes to the rescue.

Don’t Worship Your Chess Engine!

Chess engines can be a valuable tool…

Chess computer software is extremely popular, and has been for a long time. A chess engine can analyze your games and give you an idea of how well or poorly you played. With ratings topping the 3400 mark, these monsters are several hundred points stronger than any human chess player, dead or alive.

…that is abused by less experienced players

Beware blindly following the output of a chess computer! An engine does not “understand” chess the same way a human does, and we cannot achieve the near-perfection in play that a computer can. When analyzing tactics the computer sees nearly everything, but what if you want to understand a position where pieces aren’t flying everywhere?

Here’s an example. You enter a game into ChessBase (or open one from a database). Then you open your favorite chess engine to analyze it, such as Fritz or Stockfish. How helpful might this be?

Let’s take the classic game Evans—Opsahl from the 1950 Dubrovnik Olympiad.

The value of a chess engine is limited here.
Evans-Opsahl, 1950, after 17 moves. I have opened Stockfish 11. How helpful is the engine, really?

The screenshot is not easy to see, so I’ll fill you in on some details. I turned on Stockfish 11 after black’s 17th move and let it analyze for awhile.

At 36 ply (half moves) or 18 full moves, it considers white’s best move to be 18.Rb2 for some strange reason, giving an evaluation of +/= 0.68. This suggests white is slightly better. In a real game between humans, I totally disagree!

Situations like this usually arise from the Exchange Variation of the Queen’s Gambit Declined (1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.cxd5 exd5; other sequences of moves can reach this same position). After both players support their d-pawns, and castle, we get a Karlsbad pawn structure, like this:

Both sides hope to start a minority attack on the flank where they have less pawns! White plays on the queenside, and black on the kingside. The idea is to create weaknesses to attack later. White’s play is quicker and easier, but if black succeeds the reward is a dangerous assault on white’s king.

What the engine can’t tell you

Let’s take another look at the game position:

White is ready to play 18.b5! to break apart black’s queenside. Notice that white’s pieces are in position to pounce. Of course, the future five-time U.S. Champion did just that.

Black has not played in the most accurate manner, and his attack is nowhere near threatening enough to disturb white seriously. Things would look better for him if his knight was on a more threatening post.

But wait, there’s more…

I’d like to mention that if black had the move here, an interesting possibility would be to play 18…b5!? himself. That makes is much harder for white to break through, and black has only one weakness to defend, on c6, though it’s a very serious one. Slowing white’s queenside play would also give black time to organize counterplay against white’s kingside. Either that, or try to land the black knight on c4 where it shields the weak c6-pawn from white’s pieces:

After the computer suggestion 18.Rb2 the move 18…b5 gains even more punch, because if white now follows with 19.axb5 axb5:

You can’t go wrong with this classic by Ludek Pachman.

White’s heavy pieces trip over each other and struggle to fight for the newly-opened a-file!

A chess engine can’t explain all of that to you. You have to either read a middle game textbook (such as Pachman’s Modern Chess Strategy), study well-annotated games from a database, or hire a coach. You can also read this blog regularly!

I could have left the engine on even longer, and maybe it would have chosen 18.b5 after all. It was the second-choice move with an evaluation of +/= 0.63. The point is, the computer couldn’t tell an inexperienced player the ideas behind any moves it suggests!

Evans was more than “slightly better” after 18.b5

The second player had to passively defend a weak structure for the rest of the game. In a practical game, this is a nightmare scenario. Opsahl finally succumbed after 81 moves.